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The Great Karnak says, "Jumping puzzles and sloppy interfaces."

by David Hostetler [modified 20071113:19:52 (Tue)] [posted 20020422:00:45 (Mon)]

And the question is: What do Redguard and Die By The Sword have in common?

By some weird twist of fate, I tackled these two unrelated games in parallel, and quit them in frustration for identical reasons. I kiss and tell in two new short reviews.