Uncle Ben's Insta-Game
There's a recipe floating around the game design kitchen these days, and it goes like this:
-
Remove details and intricacies in the options and gameplay. (Good candidates are victory conditions, skirmish mode custimizations, co-op play, etc..)
-
Add 3D! If game is already 3D, add more. If schedule does not permit time for more 3D, remove more gameplay to make room.
-
Ship!
-
Patch.
-
When customers gripe about weak gameplay, release screenshots of upcoming sequel.
Examples: AOE I/II becomes Empire Earth. (NOTE: they haven't actually released screenshots of a sequel yet.)